Thursday 16 July 2015

#9n6 Changing Worlds - Lesson 47 - Gamemaker

Lesson Objectives 
LO1 - To develop your game by adding and testing sprites and functionality


Outcomes
Red - You will have added and tested at least 1 sprite
Amber - You will have added and tested at least 2 sprites
Green - You will have added and tested at least 3 sprites


Starter

Open your development log section A - update your events to show which ones you have tested




Main


RED TASK

  • Use Adobe Illustrator to create sprites for your game
  • Collect copyright free sprites from the internet


AMBER TASK

  • Add the sprites into level one for your game
  • Test and update your Development Log A - Formative Testing and Assets Table


GREEN TASK

  • Create or collect backgrounds and tilesets for your game
  • Add them into your game
  • Test and update your Development Log A - Formative Testing

Plenary

  • Update your assets table and development logs
  • What do you need to do next lesson