- LO - To develop confidence and skills with the Adobe graphics suite
- LO - To develop a range of assets that can be used in your game
- OUTCOME - You will have created a set of interface screens to use in your game
- Look at the 11n1 Game Build Progress Tracker
- Look at the Red / Orange / Green tasks for today's lesson
- What do you need to work on in today's lesson?
- How will you make progress today?
- Task 1
- Using your graphic skills from last year create the screens that you designed on your storyboards on the computer
- Main Menu
- Instructions
- Back Story
- Win Screen
- Lose Screen
- MAKE SURE that you make any improvements needed from your storyboard feedback
- DOWNLOAD THE ASSETS TABLE FROM HERE - make sure that record your interface screens as primary assets and any image from the internet as secondary assets
- Task 2
- Create the backgrounds that you will need for your 5 levels
- MAKE SURE that you save each one as a PNG in your GAME folder
- Task 3
- Use Adobe Illustrator to create the characters sprite for your game
- You will need to make sure that you set the size to 32 x 32 pixels when you start
What it will look like In Illustrator |
What it will look like in GameMaker |
- Open the 11n1 Game Build Progress Tracker
- Fill in what you have done so far
- What colour are you on from today's lesson - red, orange, green?
- If you are not on the green you need to be thinking about coming to clinics