Lesson Objectives
LO1 - To understand the purpose of a loading screen
LO2 - To learn how to add your own loading screen into gamemaker
LO2 - To learn how to add your own loading screen into gamemaker
Outcomes
Red - You will designed a loading screen for your Play and Learn using suitable softwareAmber - You will have created a loading screen and added it your game
Green - You will continued to develop your Play and Learn game
Starter
Main
RED TASK
AMBER TASK
1. Use Photoshop or Illustrator to create your loading screen at 640px and 480px
2. When complete save / export your loading screen as a PNG or JPG
AMBER TASK
1. Click on global game settings
2. Choose show your own image and then click change image
Extension Task
- If you want to customise the loading bar on your loading screen try goo.gl/pqWh8D
Look at your feedback on the printout in your folder
What do you need to be doing for the remainder of today's lesson?
Write 3 targets on your sheet
Green Task
- Using your feedback sheets and the targets you have set your self continue to work on your developing and improving your Play and Learn coursework and game
Plenary
- Log on to your school email and go to Google Drive
- Find the 11p1 Play And Learn Marksheet spreadsheet