Monday, 17 October 2016

#9pIs3 #9mIs1Future Worlds - Rules Log

Lesson Objectives 
LO1 - To understand what a rule is and how they are used in computer games

Outcomes
Red - You will have created a rules log for your changing worlds game
Amber - You will have linked your rules log to your Play and Learn website
Green - You will have added specific rules to your storyboard templates



Starter

RED TASK

  • Open your moodboard annotation in classroom and get a partner to read it
  • Get your partner to give you feedback comments on each slide
  • Read your partners comment and write a response on each slide



Main

AMBER TASK
  • All computer games follow a set of rules that have been developed by the programmers. They explain what the game should do (an action) when different things happen (event)
  • Rules are written in the format:
    IF Event THEN Action

    e.g IF Player presses up arrow THEN character jumps
    e.g IF player clicks start THEN go to level 1 e.g IF player hits a monster THEN lose a life and restart the level


Complete the rules log sheet

Plenary

  • GREEN TASK
    • Fill in the rules log for your Changing Worlds game
    • Make sure you include rules for:
      • Buttons on all your screens
      • Controls for your player
      • Picking up objects
      • Enemies
      • Changing levels
      • Winning / Losing the game
      • Scoring / Losing points 
      • Lives
      • Health