Sunday, 23 June 2013

#9n5 Creating A Loading Screen

LO1 - To understand the purpose of a loading screen so that you can develop your own for use in your game
LO2 - To appreciate the importance of in game feedback


Starter

  • What is a loading screen? What is used for?
  • Extension: How does having a loading screen in your game improve it?

Main

Task 1 - Create a loading screen

  • Using either Adobe Fireworks or Adobe Photoshop create a loading screen for your game. It can be any size and style that you want - below are some example ones:





Task 2 - Add your loading screen into your 

1. Click on global game settings

2. Choose show your own image and then click change image

Plenary

  • Open your development log
  • Ask a partner to play your game and record the feedback into your test plan