Start to build your game using your designs to help you. Use a development log to record problems, outcomes of functionality and usability testing, and actions taken.
Create a development log. You should update it regularly during development.
Test each part of your game as you develop it.
Ask game testers to play a prototype of your game and give you feedback.
Save the final version of your game.
By now you should have:
- Completed a game overview
- Created your moodboard
- Created your storyboard designs for the game
- Created a rules log for the game
- Created an assets table. Ensure that you keep it up-to-date throughout the project.
In today's lesson you should be working on your game:
- Creating your game screens using Fireworks or Photoshop
- Menu Screen
- Instruction Screen
- Story Screen
- Win Screen
- Lose Screen
- Adding your screens into your game
- Making buttons in your game
- Creating your characters using Adobe Illustrator or Adobe Fireworks
- Adding your characters into your game
- Creating new levels for your game
TOP TIP: MAKE SURE THAT YOU HAVE YOUR DEVELOPMENT LOG AND ASSETS TABLE OPEN AND ARE FILLING THEM IN EVERY LESSON