Thursday, 21 November 2013

#11n1 To The Rescue - Design It - Rules Log



  • LO1 - To understand what a rule is in the context of computer gaming
  • LO2 - To understand what a an action and an event are in the context of computer gaming
  • LO3 - To be able to  develop a rules log for the running of your own game


  • All computer games follow a set of rules that have been developed by the programmers. They explain what the game should do (an action) when different things happen (event)
  • Rules are written in the format:

    IF Event THEN Action

    e.g IF Player presses up arrow THEN character jumps
    e.g IF player clicks start THEN go to level 1
    e.g IF player hits a monster THEN lose a life and restart the level

    Click here and download the game to your area
    Play the game and on a new post on your blog write down as many rules as you can think of for this game




  • Click here to download the rules log template. Save it in Sites --> DA204SPB --> Evidence
    Fill in the rules log with the rules that you will need for your game. You will need rules for at least all of the following areas:
    • Buttons on all your screens
    • Controls for your player
    • Picking up objects
    • Enemies
    • Changing levels
    • Winning / Losing the game



  • Update your post from the start of the lesson explaining what you have learnt today
  • Using Adobe Dreamweaver link up your completed rules log on your website



  • Attend a clinic if your are behind with any of the design work
    • PDF of Game Overview - with 2 lots of teacher feedback
    • PDF Moodboard annotations - with feedback comments
    • PDF of Storyboard templates
      • Main Menu
      • Instructions
      • Back Story
      • At least 5 levels
      • Win Screen
      • Lose Screen
    • PDF of Rules Log