Friday 17 January 2014

#11m2 #11n1 #11p1 Creating the Buttons for Your Interface



  • LO1 - To understand how to create a button in GameMaker so that you can set up a menu system for your game
  • LO2 - To understand what testing is and appreciate it's importance
  • OUTCOME - You will have created buttons to allow players to move around the screens in your game


  • Why is testing so important when building a game?
  • What different kinds of testing are there?


  • Task 1 - Download Game Template and save in your area

CLICK HERE to download platform game


CLICK HERE to download top down driving game


CLICK HERE to download scrolling shooter game


  • Task 2 - Loading in Your Screens
    • Use the Create a Background button to load your screens into GameMaker

    • For each room set the correct background





  • Task 3 - Creating Buttons
    • Using what you have learnt in today's lesson and using the video below if you need a reminder load all of your screens into the game and create a set of working buttons


  • Download the Test Log by clicking here
  • Save it in Sites --> D205SPB12 --> Development
  • Copy and paste your rules from rules log into the formative testing section at the top
  • Test your game to see if your buttons work correctly - record your results in the development log and fix any problems