Tuesday, 20 January 2015

#8w3 Scratch - Lesson 4

Objectives

Demonstrate iteration programming using Scratch

Starter





Main



Open your game from last lesson:

Task 1:
Add a forever loop to your 'good item' sprite so it moves (up and down or left and right for example)






Task 2:
Add a text bubble to your game so that your enemy sprite says something to your main character at the start of the game

Task 3:
Work on your game to add other elements that you would like. You can use internet research to help



Plenary


a) Open your Scratch Evidence Document
b) Complete the Lesson 4 section
c) Save your work

Homework

Scratch Task 7
Due Tuesday 27th January