Monday, 1 June 2015

#9m4 Changing Worlds - Lesson 28 - Assets Table

Lesson Objectives 
LO1 - To appreciate the role of copyright and how to comply with it
LO2 - To continue to develop sprites and use them in your game 

Outcomes
Red - You will have downloaded and updated your assets table
Amber - You will have added your main character into your game
Green - You will have added other sprites into your game

Starter





How can you make sure that you comply with copyright when making your game?

Main


RED TASK
  • Download the assets table from your school email
  • Save it in Sites --> DA204SPB --> Evidence --> Assets Table
  • Fill it in for the sprites you have made so far


AMBER TASK 
  • Finish your main character sprite
  • Save it for web and devices as a PNG 24 
  • Add your main character into your game
  • Test your game does the main character work correctly 
  • Update Development Log A - Formative Testing

GREEN TASK
  • Create any other sprites that you need for your game (enemies, objects)
  • Add them into your game 
  • Test and update your Development Log A - Formative Testing

Plenary

  • Showcase your work