Lesson Objectives
LO1 -To understand how to create a button in GameMaker so that you can set up a menu system for your game
LO2 - To understand what testing is and appreciate it's importance
LO2 - To understand what testing is and appreciate it's importance
Outcomes
Red - You will have chosen a suitable game templateAmber - You will have added backgrounds to your rooms
Green - You will have added buttons to make your game interface work
Starter
- Task 1 - Download Game Template and save in your area
CLICK HERE to download platform game
CLICK HERE to download top down driving game
CLICK HERE to download scrolling shooter game
Main
- Task 2 - Loading in Your Screens
- Use the Create a Background button to load your screens into GameMaker
- For each room set the correct background
- Task 3 - Creating Buttons
- Using what you have learnt in today's lesson and using the video below if you need a reminder load all of your screens into the game and create a set of working buttons
Plenary
- Download the 4 parts of the Development Log by clicking HERE
- Save them in Sites --> DA204SPB --> Evidence --> Development Log
- Copy and paste your rules from rules log into the formative testing section
- Test your game to see if your buttons work correctly - record your results in the development log and fix any problems