Lesson Objectives
LO1 - Demonstrate broadcast programming in Scratch
Outcomes
Red - You will have created a game over screen for your gameAmber - You will have used a broadcast to get the game over screen working
Green - You will have created and programmed a winning screen for your game
Starter
Main
AMBER TASK
Task 2:
a) Add script blocks to your stage that display the game over screen when needed
Task 3:
b) Duplicate the script block to all sprites in your game
GREEN TASK
Add a win screen to your game using the same techniques as above
AMBER TASK
Task 2:
a) Add script blocks to your stage that display the game over screen when needed
Task 3:
b) Duplicate the script block to all sprites in your game
GREEN TASK
Add a win screen to your game using the same techniques as above
Plenary
a) Open your Scratch Evidence Document
b) Complete the Lesson 5 section
c) Save your work
a) Open your Scratch Evidence Document
b) Complete the Lesson 5 section
c) Save your work