Wednesday, 13 January 2016

#9p5 Future Worlds - Design It

Objectives 
LO1 to understand what a rule is and how they are used in computer games
LO2 to develop a suitable design for your future worlds game
LO3 to understand what a navigation diagram is and how they are used in computer games design


Outcomes
Red 
Create a RULES LOG for your game
Amber 
Draw STORYBOARDS for the different parts of your game 
ANNOTATE all storyboards designs 
Get FEEDBACK comments for all storyboard designs
Green
Create a NAVIGATIONAL DIAGRAM for your game LINK up your completed work on your eportfolio