Lesson Objectives
LO1 - To learn how to create a pause menu in GameMaker
LO2 - To further develop your game to meet the SPB requirements
LO2 - To further develop your game to meet the SPB requirements
Outcomes
Red - You will have a working game will all levels completedAmber - You will add suitable sounds
Green - You will have linked your completed game to your eportfolio for assessment
Starter
1. CLICK HERE and download the CREATING A PAUSE MENU WORKSHEET
2. Work your way through the worksheet
3. Add the pause menu into your game and test it
4. Update your test log
Main
1. Create the background screens in Adobe Fireworks or Photoshop 2. Create the backgrounds for your levels in Adobe Fireworks, Photoshop, Illustrator 3. Created my main character sprite in Adobe Illustrator 4. Create a working game interface screens using GameMaker 5. Put your own sprites into the game 6. Created working levels for your game 7. Added your own loading screen 8. Add your own favicon 9. Added your own sound effects to the game 10. Added your own music to the game 11. Make sure all images & sounds use are recorded in an assets table 12. All 4 parts of the development log fully filled in 13. Created an exe file of the game 14. Link exe file on website |
Plenary
- Update your development log section A
- Update your development log section B
- Update your assets table